Domotichaos - Ludum Dare #50

Gameplay Loop of the game. I did all the particles VFX using Shuriken, VFX Graph and Houdini for the cloud trails.

The logo of the game that I designed in Adobe Illustrator.

The logo of the game that I designed in Adobe Illustrator.

Intro screen lightmaps and shaders made by me.

Intro screen lightmaps and shaders made by me.

Main scene lightmaps and reflection probes.

Main scene lightmaps and reflection probes.

Grandpa rig done using AutoRig Pro in Blender.

Grandpa rig done using AutoRig Pro in Blender.

Domotichaos - Ludum Dare #50

I had the honor of working with excellent artists for the Ludum Dare #50. I did all the ligthning, shaders, rigging, logo design and VFX for the game. Our Entry : https://ldjam.com/events/ludum-dare/50/domotichaos.

It is to date the most polished game that I have published, thanks to:

Ángel Vázquez Rodríguez (for being an awesome 3D Artist):
- Twitter: https://twitter.com/Sanja_3DArt
- Linktree: https://linktr.ee/Sanja_3DArt

Antonio Elías Zapata (for being my motivation to continue working, being a great mentor and an awesome 3D Artist):
- Artstation Portfolio: @aeli.artstation.com
- Twitter: @TonyElias4

Daniel Bruna Triviño (for being an efficient, collaborative and excellent programmer):
- Twitter: @Daniel_BrunaT
- Github: https://github.com/DanielBT-97

Jordi Prieto Borrás (for doing a fantastic work even in difficult moments and being a great composer):
- Soundcloud: https://soundcloud.com/jordi-prieto-374897270
- Itch.io: https://innoboros.itch.io/