Mad Wheels was the final project presented for my technical art formation that ended this July. I was tasked with the VFX and the rendering part of the project (including the illumination of the levels and postprocessing).
https://madwheel.itch.io/madwheels
A shout-out to my fellow artists & peers Elena Sabaté and Joan (Sierra). Thank you so much for choosing me for this project, I had a really good time with you!
Elena's Artstation profile: https://www.artstation.com/elesadraw
Sierra's Artstation profile: https://www.artstation.com/seierrart
We were planning on using the VFX graph in our game but I couldn't guarantee that it would display on mobile platforms and older hardware, also, the VFX graph cannot read some ingame inputs and collisions so it was not a good idea in the first place the use of GPU particles.